Ancient Domains Of Mystery
Ancient Domains of Mystery (ADOM) is a rogue-like game, which means that it is a single-user game featuring the exploration of a dungeon complex. In the case of ADOM, you also explore a large wilderness area with villages and many special locations. You control a fictional character described by race, class, attributes, skills, and equipment. This fictional character is trying to achieve a specific goal and succeed in a difficult quest. To fulfill the quest, you have to explore previously undiscovered tunnels and dungeons, fight hideous monsters, uncover long-forgotten secrets, and find treasures of all kinds.
WHAT’S NEW IN VERSION 1.1.1 BETA 5
- Trolls sacrificing rocks no longer crash the game.
- Walk Mode now really stops before hitting an altar.
- Fixed a bug which attributed alignments to all kinds of items instead of just corpses and living sacrifices (this was a misguided attempt to fix bug #993 in ADOM 1.1.0).
- A bug in the drowning code has been fixed (if C were a bit more exact in checking expressions this never could have happened… *sigh*).
- A bug in the damage handling code has been fixed.
- The drakeling breath weapon no longer crashes the game.
- The various wealth-related talents no longer yield as much money.
- The various ‘… Skilled’ talents no longer crash the game.
- ‘Auto_Select_Doors’ now works correctly.
- Monsters who decide to rage blindly no longer will attack themselves.
- The status line now is updated after wiping your face.